Sep 7, 2014

Good news, everyone!

It is a good thing that I'm a really stubborn person and I really like game design, because the non-game design aspects of this adventure have been an experience I can only compare to rubbing fire ants all over my face

See, I like writing new stuff and adjusting existing stuff, and I can convince myself that I enjoy doing the layout work and also indexing things manually too, but it is really hard to keep repeating "MMM YES I LOVE HOW IT BURNS AND STINGS AND INSECTS ARE EATING MY EYES." when it comes to everything else. Here, meet our metaphorical colony of arthropods that has been torturing me as of late:

Imagine coding errors stamping on a human face - forever.

When I contacted IndieGoGo Support, they said that they were "aware of an issue that currently affects a small subset of campaigns from saving changes." but "at this time we unfortunately do not have a work-around." which is pretty bad news. I tried creating a new campaign or even a new account and kept running into this problem. I tried doing different things and managed to make it work once every ten tries experiments or so, and only if it was the first draft saved each time for one account, leading me to believe that "small subset" is something of an underestimation and also that their website runs on fairy magic.

Pretty much all of the issues I've been having so far were because I have been trying to publish as an individual through IndieGoGo, and this was the straw that broke the camel's back. I have now teamed up with my good friend and fellow amateur game designer LawfulNice (of DtD40k7E fame) to make a Limited Liability Company for our mutual benefit. Meet Gegenschein Games.

I swear I did not choose the name. Honest.

I am basically banking on him being the cool, successful Jerry Seinfield to my aloof, unlucky George Constanza and between the both of us somehow run a good campaign. Grab the popcorn because this frankly sounds like the setup for a buddy movie and we will somehow end up saving the planet from alien invaders by the time this is over. If I'm lucky, there will be robots.

Anyhow this means I am making changes to the plan - slightly. Going from the second best crowdfunding platform to the one that is just the best but also the one with good tech support and less sketchy practices doesn't really change much as far as you are concerned. As far as I am concerned? Costs go up an additional 5% from extra fees, so I have to be a little more careful with the budgeting. Frankly I'm just happy that I will not have to put up with stuff going wrong from this end again and that I can use the platform with the better prestige.

We're currently getting everything verified, a process that takes up to 7 days. If my plan to leech off LN's good luck is any successful, we should be going live this next weekend. Fingers crossed!

1 comment:


    Also, why am I not surprised? Everybody I've talked to has told me IndieGoGo is a complete disaster. Good to know you and LN are moving to a better home. This should simplify things considerably, with any l-ahahahahaha luck does not exist for BCG. Still, let's hope everything works out!