tag:blogger.com,1999:blog-6923363875556294478.post5469231858597549552..comments2023-03-22T23:06:36.519-03:00Comments on GimmickLabs: BCG Retrospective XX: General Upgrades.Unknownnoreply@blogger.comBlogger13125tag:blogger.com,1999:blog-6923363875556294478.post-55444376388083198642016-09-30T14:39:59.761-03:002016-09-30T14:39:59.761-03:00This is accurate. The Beast is playing BCG on &quo...This is accurate. The Beast is playing BCG on "Easy Mode" in a way. You pretty much have to be actively trying to sabotage yourself to not end up with a build that looks optimized.Gimmickhttps://www.blogger.com/profile/12791352400624401508noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-59405277597793873582016-09-30T07:32:11.798-03:002016-09-30T07:32:11.798-03:00Now that I look at it, I think the main issue with...Now that I look at it, I think the main issue with The Beast is that it's far too "easy" to optimize... this would be a bigger problem for a group of players that are new to the rules... the thing is, it's perfectly do-able to make a build that is just as brutal as a Beast build at power level 1... BUT, it would require a fair bit of min-maxing, knowledge of game mechanics, munchkinism, etc. ... and even after I made said mecha, other players give me funny looks when I pull off my combos. ... And I don't blame them! The book itself clearly states that highly min-maxing makes non-optimized builds look bad.<br /><br />... The thing about Beast builds, is that you don't have to put them thru that munchkinny min-maxing process to make them strong... you just slap a few upgrades on, give them moderately balanced stats, and they tear things apart. :OJasonred79https://www.blogger.com/profile/11003115192439470320noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-46362310112512618322016-09-29T17:15:18.249-03:002016-09-29T17:15:18.249-03:00OOO... didn't realize that! I thought that all...OOO... didn't realize that! I thought that all those immunity to active defence things circumvented the entire active defence! ... so Signature Weapon doesn't bypass the damage return of Reflecting Barrier? ... good to know!Jasonred79https://www.blogger.com/profile/11003115192439470320noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-23136638180451925832016-09-29T16:08:10.265-03:002016-09-29T16:08:10.265-03:00Its cool, I just wanted to point out that the many...Its cool, I just wanted to point out that the many hard counters in the game are, at least partly, intentional.<br /><br />So an active defense gets activated in response to an attack, and after the attack resolves you choose to activate the beast to make it ignore active defenses. <br /><br />While we're on the subject of it, the attack is the only thing that ignores them, so the secondary effects of an active defense like, say, attack absorbers, still happen.Gimmickhttps://www.blogger.com/profile/12791352400624401508noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-50289822342928839782016-09-29T07:20:32.818-03:002016-09-29T07:20:32.818-03:00;)
BTW, what's the timing for the Beast's...;)<br /><br />BTW, what's the timing for the Beast's using the 2 energy to be immune to active defences? Doesn't matter for Absolute Barrier, but it's pretty important for say Custom Defence... Does beast announce cqc, roll dice, then spend 2 energy for Immunity-to-Active-Defences, and the victim says "ok, I won't waste 2 energy on custom defence then". Or is it Beast does attack rolls, if victim activates custom defence, beast counters with IAD, and if victim doesn't use custom defence, beast also doesn't use IAD?<br /><br />The RPS part, I wasn't so much mentioning to you Gimmick, as mentioning to Anonymous. Since he said Beast is ridiculous, I'm saying it was partly due to his party composition. To a party of Beasts, a kiting build is ridiculous. ;) ... Like Gimmick said, at the end of the day, it's the GM's job to set the difficulty! And the difficulty in BCG is very much not just based on pure power levels, but on positioning, composition, etc! ;) ... the GM just has to be careful not to send in 4 scissors against a party of 4 papers I guess! ;)Jasonred79https://www.blogger.com/profile/11003115192439470320noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-23459789191991289052016-09-28T18:48:46.248-03:002016-09-28T18:48:46.248-03:00Some PC/Rival battles are playing a glorified rock...Some PC/Rival battles are playing a glorified rock paper scissors game when 1v1-ing each other, yes. I don't think this is a bad thing, as operations tend to have more than two units and that keeps things from being that simple. I'd rather have this and have different character builds play and feel at least a little bit different from each other, even if it means some of them have very hard counters.Gimmickhttps://www.blogger.com/profile/12791352400624401508noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-32194635536152210102016-09-28T11:34:31.533-03:002016-09-28T11:34:31.533-03:00BCG is very much a game of Rock Paper Scissors... ...BCG is very much a game of Rock Paper Scissors... for the build you mentioned with The Beast, Invincible Alloy, Absolute Barrier, I'm not sure why it destroyed 3 PCs... I'm assuming everyone was at power level 1?<br /><br />... Now that I think about it, my opinion is that the deadly thing about The Beast is not just that it gets +1 advantage for every Threshold lost... it's the fact that The Beast gets to ignore active defences all day long, for just 2EN. That's equivalent to "I'm Breaking Through" genre power.<br /><br />... The Beast is also one of those things that is more powerful at lower power levels. At power level 0, a Beast is really hard for a level 0 PC to deal with, but I think a power level 5 Beast can be fought 1v1 by a power level 5 PC? ... cause at level 0, those extra advantages are HUGE, whereas at level 5, +3 advantages is probably more commonplace... Haven't actually tried it out, but that's my opinion looking offhand.Jasonred79https://www.blogger.com/profile/11003115192439470320noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-76639709757213365612016-09-21T17:13:08.122-03:002016-09-21T17:13:08.122-03:00Outspeeding depends on map size and starting posit...Outspeeding depends on map size and starting positions but is easier with a supporter to use ensnaring trap or gravity manipulators. <br /><br />Using weapons with debuffs, ignoring barriers, and protecting each other with not so fast are still applicable tactics against multiple beasts.<br /><br />If there's more than one, focus firing is even more important, because they're not all that strong until they've taken some damage. They don't control when they get their damage buffs, you do (when you hurt them), so it is in your best interest to minimize how much they get to use that buff.<br /><br />Don't try to overpower them 1v1 with advantages and a barrier, because they're the best build at doing that.Gimmickhttps://www.blogger.com/profile/12791352400624401508noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-58908649302783321182016-09-21T14:17:11.225-03:002016-09-21T14:17:11.225-03:00Yeah, but what if there's more than one? Rival...Yeah, but what if there's more than one? Rivals are supposed to equal PC on a 1:1 ratio. Outspeeding it isn't realistic, since it is able to dump all its points into stats. So without a dedicated Support frame to try and keep them down, you're basically screwed.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-29771427109003621572016-09-21T10:10:06.654-03:002016-09-21T10:10:06.654-03:00What it has in brutality it lacks in flexibility, ...What it has in brutality it lacks in flexibility, and it is vulnerable to most tactics that dont attack it head-on. Kiting builds will never take damage if the battlefield is large enough, and a dedicated support can debuff and kite them at the same time. Weapons with on-hit effects will nearly always always trigger against an absolute barrier user, with crippling being one of the most common and most useful abilities for this, but anything that does extra damage will do. A Signature Technique will simply ignore its defenses, including invincible alloy.<br /><br />It can only attack one target at a time, making Not So Fast an excellent defense against it. Worst case scenario, everybody can just mass suppress it and stack disadvantages on the enemy.<br /><br />I advise taking advantage of how things turned out and build up this rival as an enemy that must be taken down ASAP. Beast users are also surprisingly vulnerable to concentrated focus fire, and hey, synchro attacks are a default power.<br /><br />Basically don't try to stack advantages and tank its attacks, that is what it is best at.Gimmickhttps://www.blogger.com/profile/12791352400624401508noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-1728937590399271182016-09-21T00:40:33.836-03:002016-09-21T00:40:33.836-03:00The Beast is ridiculous. A single rival with The B...The Beast is ridiculous. A single rival with The Beast, Invincible Alloy, Absolute Barrier, and the rest of its points pumped into stats destroyed three PCs. How do you stop that? Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-80794229773440804822016-09-18T12:10:25.293-03:002016-09-18T12:10:25.293-03:00Warning: Taking abilities named after the devil ma...Warning: Taking abilities named after the devil may result in being a juicy target for demonic possession.Gimmickhttps://www.blogger.com/profile/12791352400624401508noreply@blogger.comtag:blogger.com,1999:blog-6923363875556294478.post-43009746251526529302016-09-15T11:18:49.031-03:002016-09-15T11:18:49.031-03:00The Beast is all fine and dandy only until you run...The Beast is all fine and dandy only until you run into a boss with Possession capstone. Anonymousnoreply@blogger.com